Game Designer, Narrative Designer
Armand Besombes (Programing)
Elliott Mariet (2D Art, UI, Sound Design, Music)
Lia Guillaumet (Project Manager)
Visual Novel, Tree management
As a Game Designer, I designed the core conept of the game, wrote the game design documents and started to work on the balancing when we stopped the project.
As a Narrative Designer, I was in charge of the world building and the story writing. I wrote the first quarter of the game, an entire branching story, as well as side, random events that came up to spice the player’s game.
Sadly life happened and we were never able to release our prototype. 🙁